Archive View Grid View List View

viz gallery

Play-based learning earns  NSF grant for visualization prof

Viz prof uses motion tracking to enhance kids' writing skills

posted December 8, 2017
Using motion-tracking technology, Texas A&M visualization researchers are developing and testing an enhanced play system aimed at boosting children’s’ imaginations and enriching their story-telling and writing skills.
Vizzers top statewide short film Texas bullet train competition

Viz students take top prizes in bullet train film competition

posted December 5, 2017
Using motion graphics, kinetic type and their own design prowess, two Texas A&M visualization student teams won first place honors in a statewide short film competition to create standout promotional videos for the proposed Texas Bullet Train.
Former vizzer detailed GIS-based creation of 'Zootopia' city in GIS Day keynote address Nov. 14

Vizzer’s GIS Day keynote featured virtual city creation

posted November 8, 2017
Brandon Jarratt, a former Texas A&M visualization student, discussed creating the imaginary city of Zootopia with GIS software in a keynote address at Texas A&M GIS Day, a three-day salute to geospatial technology and its power to transform and enhance lives.
Student-led Chillennium '17 breaks Guinness World Record

Chillennium '17 breaks Guinness World Record

posted October 19, 2017
Reeling from too much Red Bull and bleary-eyed from sleep deprivation, student game designers lumbered out of the Memorial Student Center at Texas A&M University at the end of Chillennium 2017, a world record-setting, student-led game design competition.
Chillennium 17 organizers aspire to beat game jam world record

Students to make world record attempt at 48-hour game jam

posted October 11, 2017
Student video game designers will vie for a Guinness World Record as they design games from scratch in just 48 hours at Chillennium 2017, an Oct. 13-15, 2017 event hosted by the Texas A&M Department of Visualization.
ILMxLAB pros help Vizzers create immersive virtual reality games

Grad vizzers create virtual reality games with ILMxLAB’s help

posted September 18, 2017
Texas A&M graduate visualization students spent the summer creating four virtual reality games from scratch with guidance from industry experts at Lucasfilm’s ILMxLAB, an industry leader in Immersive Entertainment production.
19th symposium showcased faculty, Ph.D. student projects

Oct. 23 symposium spotlighted college, faculty research

posted September 14, 2017
The 19th annual College of Architecture Research Symposium, “Natural, Built, Virtual,” showcased research and creative work by college faculty and doctoral students in a daylong series of five minute sessions in the Langford Architecture Center’s Preston Geren Auditorium.
Viz professor to join National Academy of Sciences board

Viz prof tapped to join NAS program advisory board

posted September 13, 2017
André Thomas, a visualization professor, who is leading an effort to establish video games as an educational tool in universities and high schools, has been tapped to join the advisory board of the National Academy of Sciences’ Koshland Public Engagement Program.
Micro-manufacturing initiative earns NSF Convergence Award

Micro-manufacturing initiative earns NSF Convergence Award

posted September 12, 2017
To investigate the viability of micro-manufacturing in the United States, the National Science Foundation tapped Francis Quek, professor of visualization at Texas A&M, as one of 23 recipients of a $100,000 Convergence Award.
Students, residents in Houston neighborhood to create plan combating polluted conditions

Students, residents in Houston to combat neighborhood toxins

posted June 22, 2017
Residents of Sunnyside, a Houston area neighborhood beset by water and air pollution and prone to flooding, will collaborate with College of Architecture students to develop plans to improve their community and create a roadmap for future growth.
College honors 9 distinguished former students at annual event

College honors outstanding alumni at annual ceremony

posted June 21, 2017
Nine former students from the Texas A&M College of Architecture, distinguished humanitarians and leaders in their respective fields, were honored as outstanding alumni at a Thursday, Oct. 26, 2017 banquet in College Station.
Teacher ‘making’ workshop aids study, promotes STEM education

Teacher 'making’ workshop fosters STEM education

posted June 19, 2017
Local elementary school teachers are stocking up on hardware supplies and brainstorming new lesson plans after learning basic programming, electronics and 3-D printing at a three-day workshop hosted June 12–14 by Texas A&M Department of Visualization faculty.
Vizzer grad creates 3-D printed fashion, shows work worldwide

Cutting edge couture: viz grad creates 3-D fashion

posted June 8, 2017
Futuristic bridal gowns, haute couture costumes and tech-inspired fashion accessories, all made with 3-D printers, have garnered international recognition for Rachel Nhan ’11, who crafts costumes suggestive of avant-garde armor and shows them worldwide.
Vizzer creates, runs eclectic international record label

Vizzer creates, runs eclectic record label

posted June 6, 2017
From emo-punk to Arkansas space rock, unassuming music impresario Jonathan Lee Gonzales, an entrepreneurial Texas A&M visualization major with his own record label, is orchestrating a three-city Texas tour this June to showcase more than half of the 17 unique bands represented by his label, Sunday Drive Records.
Viz-a-GoGo 24 showcased Viz student work in downtown Bryan

Viz-a-GoGo 24 showcased student work in Bryan

posted April 18, 2017
Viz-a-GoGo, the 24th annual showcase of digital wizardry conjured by visualization students, featured a screening of time-based work, animation, video games, and more at several venues May 4-6, 2017 in downtown Bryan.