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Texas A&M gains stature among top video game design schools

Viz program gaining rep for video game design education

posted March 24, 2015
Widely known as a fertile training ground for Hollywood special effects professionals, the Department of Visualization at Texas A&M University is rapidly gaining stature among the nation’s leading programs in video game design.
Toys, plants provide alternative digital interface for kids, elderly

Viz Lab developing alternative interface for digital interaction

posted March 10, 2015
Instead of using keyboards, mice and screens to interface with digital technology, young children and the elderly are delightfully using stuffed toys and plants developed at Texas A&M’s Department of Visualization.
Houston multimedia exhibit features past, current Vizzers

Multimedia exhibit in Houston to feature past, current Vizzers

posted February 25, 2015
Art informed or inspired by science and created by current students and recent graduates from Texas A&M’s Department of Visualization will be on exhibit in “Supernova,” scheduled March 27 – May 9 at Fresh Arts, 2101 Winter St., Studio B11 in Houston.
Visualization prof’s art displayed in Houston gallery through Feb. 7

Viz prof’s art displayed in Houston gallery through Feb. 7

posted January 26, 2015
Gallery goers became percussionists at “Symphonic Infinitum,” an interactive exhibit of circular, hybrid objects created by multimedia artist Sherman Finch, assistant professor of visualization, at post-studio projects in Houston in early 2015.
Agencies partner on project to visualize Texas climate issues

Agencies work to illuminate climate change in Texas

posted October 30, 2014
The Sea Grant Program at Texas A&M have teamed up with the university's Institute for Applied Creativity to produce videos that illuminate important issues related to weather, water and climate change in Texas.
Live Lab developing interactive educational video games

Faculty, students further game-based learning in LIVE Lab

posted October 9, 2014
If an interdisciplinary team of Texas A&M faculty has its way, video game-based learning will become an integral part of education, enhancing critical thinking skills and learning outcomes for students at all levels.
Study eyes influence of STEM activities on children for underrepresented groups

Study eyes how STEM activities influence kids

posted September 30, 2014
Elementary school children are performing fun tasks designed to stoke their interest in science, technology, engineering and math and perhaps place them on a technology-oriented career path as part of a study led by Francis Quek, professor of visualization.
Grad vizzers craft short films under DreamWorks’ guidance

Grad vizzers create films with guidance from DreamWorks

posted September 9, 2014
Three animated films, each portraying a 30-second tale about a robot, were created this summer by graduate visualization students at Texas A&M with guidance on the latest digital techniques from artists at DreamWorks Animation.
Viz department showcased at global graphics conference

Viz department work showcased at global graphics conference

posted August 11, 2014
Students and faculty at Texas A&M’s Department of Visualization were well represented at SIGGRAPH 2014, the globe’s premier computer graphics conference, attended annually by thousands of industry professionals throughout the world.
Vizzer contributes to 'Dragon 2' as intern at DreamWorks studio

Vizzer contributes to 'Dragon 2' as intern at DreamWorks

posted June 12, 2014
Graduate visualization studies at Texas A&M paid off for DreamWorks Animation intern Kelly Kin, who worked as a lighting apprentice on “How to Train Your Dragon 2.” Read Jennifer Reiley's story in the June 12, 2014 issue of The Battalion.
Stark galleries to exhibit MFA student’s photos of alien worlds

Student’s photos on display at Stark galleries in July

posted April 29, 2014
Hypothetical landscapes of distant worlds, photographed by Cassandra Hanks, a Texas A&M Master of Fine Arts student, will be exhibited in the J. Wayne Stark Galleries at Texas A&M’s Memorial Student Center July 18-27, 2014.
Web advertisement spoofs accent May 2-3 Viz-a-GoGo screenings

Viz-a-GoGo 21 set for May 1-3 in downtown Bryan

posted April 25, 2014
Viz-a-GoGo, the 21st annual showcase of digital wizardry by graduate students in Texas A&M’s Department of Visualization, will be on public display at two venues May 1-3 in downtown Bryan.
Viz professor's groundbreaking 70’s facial expression animation shows up in Miley Cyrus video

Viz prof’s pioneering 70s work lands in Miley Cyrus video

posted February 11, 2014
Amid the twerking and frolicking in “We Can’t Stop,” a 2013 Miley Cyrus music video, are brief scenes of pioneering experiments in computer-animated facial expression developed by Fred Parke, professor of visualization at Texas A&M, when he was a graduate student at the University of Utah in the early 1970s.
Viz department partners with USA Science & Engineering Festival

Viz partners with USA Science & Engineering Festival

posted February 4, 2014
Texas A&M University, Department of Visualization is proud to be an Official Partner of the 3rd USA Science & Engineering Festival, to be held April 24-27, 2014 in Washington, D.C.
TAMU initiative draws renowned researcher to visualization faculty

Viz program hires renowned scholar

posted December 6, 2013
Francis Quek, who joined the Department of Visualization in the fall 2013 semester as part of an initiative by The Texas A&M System to attract top-notch faculty, will heighten the department’s involvement regarding the interaction between people and technology.