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Viz students earn scholarships from Sony Pictures Imageworks

Viz students earn scholarships from Sony Imageworks

posted February 9, 2015
Selected from the nation’s most promising students pursuing careers in animation and digital visual effects, two graduate Texas A&M visualization majors earned $15,000 scholarships from Sony Pictures Imageworks, a leading digital animation studio.
CHC study reveals decay on Alamo’s iconic west facade

CHC study reveals decay on Alamo’s iconic west facade

posted February 6, 2015
The iconic west facade of the Alamo is slowly wearing down. Researchers from the Center for Heritage Conservation at Texas A&M have found that the base of a decorative column flanking the Alamo’s main entrance has lost from 5 to 7 centimeters of its limestone surface since 1960.
Timesaving digital daylighting simulation technique developed by Texas A&M research team

Researchers integrate BIM with daylighting simulation technique

posted February 4, 2015
Texas A&M researchers recently developed a new technique that facilitates the simulation and evaluation of daylight effects within a digitally rendered architectural model, significantly reducing the time and skills the process once required.
CHC symposium to showcase Alamo conservation initiatives

Heritage symposium to focus on Alamo conservation efforts

posted January 15, 2015
Efforts to conserve the Alamo, Texas’ historic shrine to liberty, will be presented by speakers from a wide variety of disciplines at the CHC's 16th annual Historic Preservation Symposium, scheduled Feb. 20 – 21, 2015 at the Langford Architecture Center on the Texas A&M campus.
TAMU team refines software to help visually impaired readers

TAMU researchers refine iPad software to aid sight impaired

posted December 3, 2014
Refinements improving the experience of visually impaired people using iPads as reading devices were developed by Francis Quek, Texas A&M professor of visualization, and Yasmine N. El-Glaly, assistant professor of computer science at Port Said University in Egypt.
GIS software developer to keynote Texas A&M’s GIS Day celebration

GIS software head to keynote Texas A&M GIS Day celebration

posted November 14, 2014
Clint Brown ’78, director of software products at Esri, the world’s leading developer of geographic information system applications, will keynote Texas A&M’s GIS Day festivities 4:30 p.m., Tuesday, Nov. 18 in Memorial Student Center Room 2300E.
Students explore moviemaking animation software in workshop

LIVE Lab workshop explores high-end animation software

posted November 11, 2014
Visualization students created computer-animated objects with Houdini, the same software used to make blockbuster movies such as “Frozen,” at an Oct. 17-19, 2014 workshop hosted by Texas A&M’s Learning Interactive Visualization Experience Lab.
GIS Day 2014 to  celebrate utility of ubiquitous geospatial tool

GIS Day celebrates utility of ubiquitous geospatial tool

posted October 28, 2014
GIS Day, the worldwide salute to geospatial technology and its power to transform and enhance lives, is going to be extra “spatial” this year in Aggieland, where the Texas A&M celebration is expanding to encompass three event-packed days, Nov. 17–19.
Entrepreneurs deliver keynote, workshop at 2014 symposium

Entrepreneurs highlight 2014 research symposium

posted October 21, 2014
Entrepreneurs from Changing Environments, a Boston company that develops “smart,” solar-powered public spaces that cater to mobile device users, provided the keynote address at the College of Architecture's Monday, Oct. 27 research symposium and led a workshop.
Live Lab developing interactive educational video games

Faculty, students further game-based learning in LIVE Lab

posted October 9, 2014
If an interdisciplinary team of Texas A&M faculty has its way, video game-based learning will become an integral part of education, enhancing critical thinking skills and learning outcomes for students at all levels.
Lab’s video games could change lecture/test mode of learning

Lab’s video games could change main mode of teaching

posted October 9, 2014
Art history students are learning about Renaissance art this fall while playing a video game, “The ARTé Project,” a prototype educational game developed by Texas A&M’s new Learning Interactive Visualizations Experience lab to demonstrate a fun, alternative way to learn.
Study eyes influence of STEM activities on children for underrepresented groups

Study eyes how STEM activities influence kids

posted September 30, 2014
Elementary school children are performing fun tasks designed to stoke their interest in science, technology, engineering and math and perhaps place them on a technology-oriented career path as part of a study led by Francis Quek, professor of visualization.
New lab focuses on assistive technology, interconnectivity

New lab focuses on interconnectivity, assistive technology

posted September 30, 2014
Many futurists envision a world where computing isn’t limited to desktops and mobile devices but rather a ubiquitous function of everyday items — appliances, cars, coffee mugs, clothing, sprinkler systems — all networked into an “Internet of everything.”
Grad vizzers craft short films under DreamWorks’ guidance

Grad vizzers create films with guidance from DreamWorks

posted September 9, 2014
Three animated films, each portraying a 30-second tale about a robot, were created this summer by graduate visualization students at Texas A&M with guidance on the latest digital techniques from artists at DreamWorks Animation.
Essay spotlights social activism in professor emeritus Fisk's career

Essay highlights professor emeritus’ social activism

posted September 9, 2014
As a leader of numerous projects undertaken in politically charged situations, Pliny Fisk, Texas A&M architecture professor emeritus, continues the legacy of 1960s progressive idealism, asserts Sarah Deyong, associate professor of architecture.